Original title: Sparse auto-regressive modeling for scene generation from multi-view images
Thomas Lucas, Maxime Pietrantoni, Philippe Weinzaepfel, Wonjune Cho +3 · September 2026
Computers struggle to build full 3D scenes from just a few photos. Standard tools only copy what they can see, while full 3D models need too much computing power and require rare 3D training files. Researchers built a system named SPAR3S to solve this. Instead of tracking empty air, SPAR3S breaks a scene into tiny 3D cubes called voxels and saves only the occupied ones. The team trains this setup directly on normal images using a visual technique called differentiable 3D Gaussian SplattingA technique that renders 3D scenes in a way that allows learning from 2D images by adjusting parameters smoothly.. When given sparse input photos, the system maps the visible parts into 3D tokens. An autoregressive transformer model then predicts where missing cubes belong and fills in what they look like step by step. Tests on synthetic indoor scenes showed better new-view quality than prior work, and it generalized well to real-world spaces.
Imagine you have a jigsaw puzzle but only a few edge pieces are visible. To finish it, you have to guess where the other pieces fit based on the colors and shapes you can see. In this paper, the system is like a puzzle solver that has seen thousands of puzzles before. It uses those memories to predict the missing parts of a new puzzle from just a glimpse, building a complete picture without having all the pieces in front of it.
Virtual reality and robotics need realistic 3D models of spaces, but getting them usually requires many photos or expensive scans. This work makes it possible to generate complete scenes from just a handful of views, saving time and cost for creators and engineers.
The abstract does not specify how well it works on outdoor scenes or dynamic environments with moving objects. It also relies on multi-view images as input, which might not be available in all scenarios.
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Sparse auto-regressive modeling for scene generation from multi-view images — Thomas Lucas, Maxime Pietrantoni, Philippe Weinzaepfel et al.
Abstract licence: CC0
Explanation generated by Synthesis from the abstract — it is not the original paper. This is a preprint, so it hasn't necessarily been peer reviewed.